Rumpus Animation was set up in 2011 by Joe Wood and Seb Burnett as a place where they could indulge in making fun animated stories. Their first project ‘Julian Sweeney and his Teenie Weeny Genie,’ about a boy and his magic underpants, failed to receive any critical acclaim whatsoever. They have since worked on their own short films, music videos, commercials and series work for CBBC.
Last year they won funding through Creative England’s Gameslab initiative to make the Bertram Fiddle game and hired Game Developer Alexander Birke and Animator/Technical Artist Dan Emmerson.
Some call this dashing and debonair man a Genius. He is responsible for writing, designing and illustrating Bertram and his World.
Joe runs Rumpus and is actually what keeps the company going while Seb lies about trying to think of witty quips that Bertram might say. He has been animating since before Bertram was born and is worshipped as a God in some villages in South Yorkshire.
Dan is our little star. A talented animator and designer and closet biologist, he is able to turn his hand to anything. Although everyone has learnt not to look at the horrific drawings in his sketch book. He is working as our animator and Technical Artist.
Hailing from Denmark, Alexander definitely shows Viking passion when it comes to game design and programming. He has around 5 years experience making games and has worked on two other adventure games, Machine Island and Shadow of Kharon. This experience is extremely important given that Seb and Joe are complete newbies.